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Documents, in the style of the image, in all usable formats that explain the quest in detail, the statblocks in printer friendly version, and 3 maps in the gridded/ungridded variations. This quest has an average CR of 1 /2-2.Gaining the quest
They can get the mission at any tavern, or if for some unusual reason your players are not near a tavern when the campaign begins, it will simply be an injured farmer to report the attacks to the group. A series of giant lizard-like creatures are terrorizing the village, and one way or another players will be directed to the village chief, who will offer them a reward.Possible encounter pre-dragoids
If you have a particularly large group of players, consider mitigating their resources a bit through a fight before the quest, for example with simple wolves: the maps include a generic forest for this very reason.The three lakes
When your players go in search of the monsters, they will find themselves investigating three small pools of water, used by the village to fish and raise carps. In the first lake there will be nothing, in the second and in the third there will be monsters. There is included a short tab with the monster’s harvesting as well. Straightforward and simple!Download
Here all the D&D material that I homebrewed and published.Dungeondraft assets
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This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. The material provided here and all associated files are published under the following license: