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City for D&D 5e: 18 locations, 12 NPCs, 6 maps, 4 quests. Welcome to Rovrio!

Rovrio is a medium-sized city that could be well suited to any area of ​​your continent, as long as you place it near a river: much of the architecture of the city is in fact based on the east-west division based on the river that cuts it in two. Docs include a homebrew plant (Cuddleflower), a magic item (Curved Seductress) and 3 homebrew statblocks (noob assassin, Merchant, Spearman).          

Contents

Two classic missions: go there and slain everything

Of the four total missions, two are extremely “classic”, what one would expect in any D&D city: the party will be paid to take out various monsters. In particular:

Cuddleflowers and scythes

The cleric chief of the local cult, dedicated to the goddess of lust, needs a particular flower to be able to create love potions in her honor. The area in which he collects them, however, has been occupied by a creature who loves Cuddleflowers and has no intention of abandoning those red fleshy petals.

Rovrio’s abandoned breweries

Of the two taverns in the city, one is run by a couple, a human dude and an elven woman. His grandparents were the owners of the Rovrio’s breweries, very famous in the past for the production of a particular beer, almost alchemical, with the ability to freeze the breath of those who dared to drink it. The party will be asked to clean up the breweries of the goblinoids that have occupied them, in exchange, eternal gratitude and some change. Alternatively, the party can clean up the area on their own and acquire the breweries as commercial property in the barracks, in spite of the two poor guys.

Two peculiar quests: murders and memories

If your players appreciate more complex missions where it is not enough to beat everything that moves, these ones are for you.

The murder of Mark Badeye

One of the two blacksmiths in town has a substantially complete monopoly on gunsmiths’ wares, and the rival is going to bankruptcy. Mark Badeye is absolutely certain that the rival has commissioned his murder, and will ask the party to protect him in exchange for huge discounts on all his items.

The asshole husband

A human woman from the local bourgeoisie, unable to bear her husband’s oppression for a moment longer, tried to have him killed and failed miserably. The husband, then, wanting her at all costs, forced her to confess her attempt via arcane means and, with the help of a magician, he “bottled” the memory. Her existence now boils down to blackmail, held in check by the threat of her own memories. She will ask the party to acquire the memory, offering them all that she has left from the family jewels.

City places

  • Local Thieves Guild
  • West port and east port
  • House of Carmelia Redblood;
  • Alchemist;
  • Eel Tavern;
  • Blacksmith;
  • Jeweler;
  • Public bathrooms;
  • Bookshelf;
  • Uglykelp Tavern;
  • Temple of Elnor;
  • Arcanist;
  • Blacksmith;
  • Barracks;
  • Abandoned breweries;
  • Mark Badeye’s house,
  • Asshole merchant’s office

NPCs

  • Thieves Guild Bartender – Dian, male halfling, 19 – Gentle, shady
  • Average bourgeois – Carmelia Redblood, human female, 28 – sad, frustrated, vengeful
  • Alchemist – Dregga, female elf, 78 – Friendly and cold, no discounts here
  • Tavern keepers – Terba and Giangiovanni, elf (55) and human (28) – sociable and eager to gossip
  • Blacksmith – Olom, dwarf, male, 77 – grim, not inclined to talk
  • Jeweler – Clarissa, human, 88 – kind but cold
  • Tropixa, head librarian – Aasimar, female, age unknown – kind and helpful
  • Innkeeper – Draxon, male midget, 60 – gruff but easy going, appreciates all kinds of humor
  • Clerics chief – Loc, human male, 34 – businessman and not too religious
  • Arcanist – Ada, female half-elf, 31 – Kind and hospitable
  • Blacksmith – Mark Badeye, male halfling, 32 – Likes only business
  • Asshole Merchant – Bolmo, human male, 55 – Rude and careless, he wants to keep control of his wife at any cost (that’s why he didn’t just have her killed once her conspiracy was discovered)

Download

Rovrio Maps Dungeondraft files Rovrio city: docs in pages/pdf/docx (ENG) La città di Rovrio: documenti in pages/pdf/docx (ITA) Mappe/Maps Here all the D&D material that I homebrewed and published. Would you like to contribute to articles like this with drawings, places and maps made by you? Here’s how to do it!

Terms of use

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. The material provided here and all associated files are published under the following license: Creative Commons License This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. If you’re interested, I have a newsletter: I send a single email a month, and only if there is something new. You can find the subscribing form in the left column of the blog, in each article. If you have the time, leave me a comment below! Probably the next setting will be an entire ship, with related random encounters for a party that could travel both on a river and at sea. Se you soon!

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